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Puzzle Society Original Games
Creative Direction, UX/UI, Branding
Working as the Digital Creative Director for ThePuzzleSociety I was tasked with creating a new suite of responsive-web games. The process included taking a prototyped new game from our games team and creating a name, a brand identity & style-guide, as well as responsive UX/UI and design. Worked with the game creators, the games producers and game developers to create an ever-growing library of new puzzle game content.

The Modern Crossword
Creative Direction, UX/UI, Branding
From the brilliant minds of crossword constructors Erik Agard, Anna Gundlach, Amanda Rafkin and David Steinberg, The Modern Crossword is a contemporary puzzle jam-packed with fun features, modern content and a refreshing take on a daily crossword puzzle.


Squared Away
Creative Direction, UX/UI, Branding
Playing Squared Away, you must solve two 5x5 crossword grids using 16 clues and a starter letter for each word. Unlike traditional crosswords, you don’t know where the answers go. That’s for you to figure out. I worked directly with the game’s inventor, Amanda Rafkin, to develop the visuals and UI for this fun game.


Hex 10
Creative Direction, UX/UI, Branding
Hex 10, is a word-hunt game where reusing letters can double the points for each letter. You get 10 words to round up as many points as possible. Working with the game creator, I developed the game brand, UI and overall creative direction and execution.


ThruLine
Creative Direction, UX/UI, Branding
Can you unscramble all seven words in a row before the clock runs out? ThruLine consists of seven consecutive word challenges. Drag the vertical columns to unlock the word hiding in each puzzle. There is only one possible solution for each word. But hurry, time is working against you.


Crystal Cavern
Creative Direction, UX/UI, Branding
While Crystal Cavern may look like Minesweeper, it is very different. Utilizing minimal-flat UI styles, a sophisticated color palette and a slew of iconography and clues you must find all of the gems on the board in as few clicks as possible. Watch out for the skulls, they’ll be the death of your overall score.




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